Anomaly
A downloadable game
Game Title: Anomaly
Created by: Myself (excluding art and audio, they are free online resources)
Engine: Unity
Platform: Windows, download below
Description
A short first-person psychological horror game. No Jump Scares.
You are trapped in a looping hospital corridor.
Each time you pass through a door, the hallway resets. But sometimes, something changes.
Your goal is simple:
If you see an anomaly, go back. If you don’t, go forward.
Make the wrong choice, and the loop resets. In the final loop, someone is waiting.
Inspirations
This game was inspired by psychological horror experiences like Hospital 666, Shinkansen 0, and the theoretical concepts found in Mark Fisher’s The Weird and the Eerie.
I was drawn to the idea of using a looping space with subtle changes to create unease—not through loud scares, but through doubt and observation.
Intent and Goals
My main goal was to create a minimalist yet immersive horror experience focused on perception and decision-making.
I wanted players to question their own memory and judgment, and to rely on careful observation rather than action or puzzle-solving.
The looping mechanic serves both as a narrative device and a gameplay challenge.
Status | Released |
Author | silver_jam |
Genre | Adventure |
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